Hello Everyone.
So, i'm here to give an update about Return of the complex:
Basically i'm moving the release date to FTC's birthday of next year, as i had some problems related to scratch, due to asset limitation being there, and due to that, i was worried that some of the paths and choices would have been cut, and because of that, i started to lose motivation, tho i didn't wanted to cancel this project, so i thought of restarting the original project from scratch and try find a way, and said way was to change things around here.
Due to the asset limitations present in scratch, i decided to do a change in the game's formula, and that is...
Making the game separate chapters! (3 chapters to be exact) Focusing on a long main path focusing about the New Wall after 3 years of the events of CTM, while the alternative endings are present, they aren't exactly the main focus of the chapters, some will be, but others won't.
What is even the main path even about? Well it's a secret, another reminder is that i'm working solo on this game, that includes graphics, code, and some of the voices, so if i take a while on updates, that is why, still, i hope you all understand about why this project is taking so long.
Well, to finalize that, here is a small teaser about the game.
(I hope you understand this update, and sorry for the bad grammar, English is not my first Language.)